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Vanguard

Vanguard

Max HP bruiser — Rush / Shield / Burn engine

Vanguards use Max HP to absorb and dish out damage. Vanguard Mechanics: Rush, Shields, Burn.

The Vanguard is Guildrun's Max HP class: bruising front-liners who absorb damage and dish it back while scaling Rush, Shields, and Burn. Where Tanks stall and Warriors trade with Attack, Vanguards turn a huge health pool into pressure — many convert Rush triggers directly into permanent Max HP. In Demo 0.5.7 they are the engine behind Rush comps and the front line that still threatens damage. Build around a Vanguard when the shop offers Rush duration and Max HP scaling.

At a glance

Role
Max HP bruiser — Rush / Shield / Burn engine
Strength
Scales two ways at once: a growing health pool that both survives and powers Rush / damage payoffs
Weakness
Falls off if Rush never fires or the board can't pack allies to share Rush windows

How to play this class

Draft, shop, and formation notes for building around the class.

  1. Drafting

    Stabilize a Vanguard early — a dead Max HP front means no Rush engine. Add Rush partners (Duelists) once the wall holds. Rank B toward whichever payoff your seed supports: HP growth or Rush uptime.

  2. Shop priorities

    Prioritize Rush duration, Vanguard banners, and Max HP items. Burn relics reward the Vanguards that apply it. Skip off-theme damage pieces you can't trigger.

  3. Positioning

    Front row on the engage hex, with Rush partners adjacent or just behind so everyone shares the same Rush window instead of eating the dive alone.

What to buy first

  • Rush duration and Vanguard banners (Endurance / Aegis)
  • Max HP items that scale the survive-and-scale loop
  • Burn relics for Vanguards that apply Burn
  • Shield pieces to reinforce the front on contact

Signature picks

  • Rip

    Converts Rush into Max HP pressure and enables Duelist partners — the core Rush Vanguard.

  • Ming

    Burn-aura Vanguard that adds damage-over-time to the Rush front.

  • Niklas

    Item-eating economy Vanguard that funds the run while holding the line.

  • Rowan

    Vanguard / Tank flex for a harder wall when you need more Defense.

Heroes

Heroes that start in the Vanguard class (including dual-class picks).

Synergy Relics

Relics that explicitly reference this class or its signature keywords.

Tips

  • Count Rush triggers per fight — if you see zero or one, fix relics and specs before buying more damage.
  • A Vanguard is your Rush foundation; letting it die first collapses the whole engine.

FAQ

What is the Vanguard class in Guildrun?

Vanguards are a Max HP front-line class that absorbs and deals damage while scaling Rush, Shields, and Burn. Many turn Rush triggers into permanent Max HP, making them durable and threatening at once.

What are the best Vanguard heroes in Guildrun?

Rip is the core Rush Vanguard, Ming adds Burn pressure, Niklas funds the economy while tanking, and Rowan flexes into a Vanguard/Tank wall.

What relics work with Vanguards?

Rush duration and Vanguard banners, Max HP items, and Burn relics for Vanguards that apply it. Prioritize Rush uptime over random damage pieces.

How do you build a Vanguard comp?

Secure the Vanguard front early, add Rush partners like Duelists, prioritize Rush and Max HP relics, and make sure at least two heroes benefit from each Rush window before bosses.

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