Guildrun Classes
Seven role fantasies — how each class wants to spend the shop.
Pick a class page before you lock a hero when you care about role shape: who holds the front, who needs Crit engines, who scales with Magic, who sells Shield packages. Each class has a short signature keyword list that matches the tags you see on relics and abilities.
Inside a class guide you get playstyle notes, shop priorities, signature heroes, and FAQ — not just a hero grid. After you choose a fantasy, jump to matching heroes or a ready build. Written for Demo 0.5.7.

Assassin
Assassins use Crit to deal bursts of damage with their auto attacks and active abilities. Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.

Duelist
Duelists use Attack Speed to rapidly auto attack. Duelist Mechanics: Stall, Rush, Debuffs, Crit, Shards.

Mage
Mages use Magic to deal damage and disrupt enemies with their active abilities. Mage Mechanics: Stall, Burn, Frost.

Mystic
Mystics use Mana Regen to repeatedly cast their active ability, aiding allies and disrupting enemies. Mystic Mechanics: Shields, Shards, Debuffs, Stall.

Tank
Tanks use Defense to protect their allies and disrupt enemies. Tank Mechanics: Stall, Poison, Frost.

Vanguard
Vanguards use Max HP to absorb and dish out damage. Vanguard Mechanics: Rush, Shields, Burn.

Warrior
Warriors use Attack to deal damage with auto attacks and active abilities. Warrior Mechanics: Crit, Rush, Shields.