Unofficial fan wiki · Demo 0.5.7 · Not affiliated with LeylineAbout this site

Guildrun Relics

Lookup sheet for shop offers — effects, rarity, and keyword links.

Relics are the main mid-run power spikes in Guildrun. This index is built for fast shop decisions: filter by rarity when you are comparing an Epic offer to a Common engine piece, or filter by keyword when your board already leans Rush, Crit, Shield, or a class tag.

Detail pages are reference cards for the printed effect and related tags. They are not full strategy essays — for packages that explain when to take a relic line, use a curated build or a guide. Dataset: Demo 0.5.7.

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Acceleration Accumulator

Acceleration Accumulator

Unique

Trigger Rush 2 times. Rush abilities last 1 second longer.

Rush
Acceleration Ascendancy

Acceleration Ascendancy

Epic

Trigger Rush 15 times. Rush abilities last 4 seconds longer.

Rush
Acceleration Conduit

Acceleration Conduit

Rare

Trigger Rush 6 times. Rush abilities last 3 seconds longer.

Rush
Acceleration Filigree

Acceleration Filigree

Epic

On kill for Rush (1), gain 12 Shards.

Rush
Shard
Acceleration Fluctuator

Acceleration Fluctuator

Unique

On Rush trigger, +10 Attack, +10 Attack Speed on nearby allies

Rush
Attack
Attack Speed
Acceleration Immunizer

Acceleration Immunizer

Epic

For Rush (1), Heroes are immune to damage.

Rush
Acceleration Lattice

Acceleration Lattice

Common

For Rush (1), Heroes gain 10 HP/S.

Rush
Acceleration Legacy Crystal

Acceleration Legacy Crystal

Legendary

For Rush (1), Heroes gain +8% basic stats for every 0 times you've triggered Rush this game.

Rush
Acceleration Mandate

Acceleration Mandate

LegendaryQuest

Trigger Rush 25 times. Increase your team size by 1 (Max: 1).

Rush
Acceleration Nexus

Acceleration Nexus

Rare

Every 2 Rush triggers, gain 1 Shard.

Rush
Shard
Acceleration Prism

Acceleration Prism

Epic

On Rush trigger, give Heroes 15 Crit.

Rush
Crit
Acceleration Reactor

Acceleration Reactor

Rare

On Rush trigger, give Heroes 5 Crit and 10 Attack Speed.

Rush
Crit
Attack Speed
Acceleration Resonator

Acceleration Resonator

Unique

On Rush trigger, gain 200 Shields on nearby allies

Rush
Acceleration Vessel

Acceleration Vessel

Common

Trigger Rush 4 times. Rush abilities last 2 seconds longer.

Rush
Advanced Differentiator

Advanced Differentiator

Rare

Shop rerolls cost 1 less.

Alignment Ascendancy

Alignment Ascendancy

Epic

Trigger Rush or Stall 25 times. On Rush or Stall trigger, Heroes gain 15 Attack Speed and 15 Defense.

Rush
Stall
Attack Speed
All In

All In

Unique

Gain 45 Shards. Start with Emergency Rewind unavailable.

Shard
Arcane Amplifier

Arcane Amplifier

Rare

Mages and Mystics gain 50 Magic and 4 Mana Regen.

Mage
Mystic
Magic
Arcane Backup Prism

Arcane Backup Prism

Epic

Heroes gain 1 Magic per rank of each Mage in the reserves and 1 Mana Regen per rank of each Mystic in the reserves.

Magic
Mage
Mana Regen
Arcane Conduit

Arcane Conduit

Rare

Cast 15 Active Abilities. Heroes gain 25 Starting Mana.

Arcane Energy Crystal

Arcane Energy Crystal

Legendary

On cast, gain 10% Shields on nearby allies On cast, deal damage on enemies

Arcane Mandate

Arcane Mandate

LegendaryQuest

Deal 15000 damage with active abilities. Increase your team size by 1 (Max: 1).

Ascension Mandate

Ascension Mandate

LegendaryQuest

Win a combat with Heroes of 1 or more different ranks in combat. Increase your team size by 1 (Max: 1).

Assassin Crest

Assassin Crest

Unique

Get an item which makes a Hero count as an Assassin during combat.

Assassin
Assassin Equipment

Assassin Equipment

Unique

Get an item which benefits Assassins. Start with 1 fewer Shards.

Assassin
Shard
Assassin's Ambush Engine

Assassin's Ambush Engine

Legendary

Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 30% of their Crit. At start of combat, Assassins in the back 1 rows gain Stealth for 1 seconds and target the most threatening enemy.

Crit
Assassin
Stealth
Assassin's Combative Reflection

Assassin's Combative Reflection

Unique

Assassins gain 15 Crit and 25 Attack.

Assassin
Crit
Attack
Assassin's Elevation Prism

Assassin's Elevation Prism

Epic

Whenever an Assassin kills an enemy they permanently gain 1 Crit then you gain 0 Shard per 0 Crit they have (Max: 1).

Assassin
Crit
Shard
Assassin's Emblem

Assassin's Emblem

Rare

If there is an Assassin in combat, Heroes gain Stealth for 1 seconds the first time they go below 3% Max HP each combat.

Assassin
Stealth
Max HP
Assassin's Enchanted Reflection

Assassin's Enchanted Reflection

Unique

Assassins gain 15 Crit and 25 Magic.

Assassin
Crit
Magic
Assassin's Endurance Banner

Assassin's Endurance Banner

Unique

Assassin's Rush abilities last 1 seconds longer.

Assassin
Rush
Assassin's Greed Banner

Assassin's Greed Banner

Unique

Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Assassin
Attack
Magic
Assassin's Medallion

Assassin's Medallion

Common

Assassins gain 15 Crit.

Assassin
Crit
Assassin's Memento

Assassin's Memento

Rare

At start of combat, gain 1 Shards per Assassin in combat.

Shard
Assassin
Assassin's Patience Banner

Assassin's Patience Banner

Unique

Whenever an Assassin Crits, they permanently gain 1 Attack and 0 Magic.

Assassin
Crit
Attack
Assassin's Payday Banner

Assassin's Payday Banner

Unique

Whenever an Assassin kills an enemy, gain 4 Shards.

Assassin
Shard
Assassin's Smokescreen Banner

Assassin's Smokescreen Banner

Unique

Assassins gain Stealth for 1 seconds the first time they go below 100% Max HP each combat.

Assassin
Stealth
Max HP
Assassin's Supremacy Filigree

Assassin's Supremacy Filigree

Epic

For Rush (1), Assassins gain Stealth and 200 Crit.

Rush
Assassin
Stealth
Attack Parcel

Attack Parcel

Unique

Get a random rare item that gives Attack.

Attack
Attack Speed Parcel

Attack Speed Parcel

Unique

Get a random rare item that gives Attack Speed.

Attack Speed
Backline Aggressor

Backline Aggressor

Common

At start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit.

Attack Speed
Crit
Backline Quickener

Backline Quickener

Rare

At start of combat, Heroes in the back row gain 40 Attack Speed and increased move speed.

Attack Speed
Backline Sharpener

Backline Sharpener

Rare

At start of combat, Heroes in the back row gain 25 Crit and increased move speed.

Crit
Basic Differentiator

Basic Differentiator

Common

Shop rerolls cost 1 less.

Battle Stance

Battle Stance

SingleBattleBoost

Heroes have 100% increased basic stats.

Blight Resonance Prism

Blight Resonance Prism

Epic

Whenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 100% of that damage.

Poison
Burn
Heal
Bossy

Bossy

Unique

Win 6 combats. Gain 40 Shards.

Shard
Burn Accumulator

Burn Accumulator

Unique

Inflict 150 Burn. Gain 15 Shards.

Burn
Shard
Burn Amplifier

Burn Amplifier

Rare

Whenever a Hero inflicts Burn, inflict 100% more.

Burn
Burn Ascendancy

Burn Ascendancy

Epic

Inflict 1200 Burn. The first time each enemy reaches 100 Burn, inflict 50 Burn on their nearest ally.

Burn
Burn Bauble

Burn Bauble

Unique

At start of combat, inflict 20 Burn on enemies

Burn
Burn Catalyst

Burn Catalyst

Rare

For Rush (1), enemies receive 15% more Burn damage.

Rush
Burn
Burn Conduit

Burn Conduit

Rare

Inflict 500 Burn. Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.

Burn
Magic
Attack
Burn Migrator

Burn Migrator

Epic

Whenever an enemy dies, transfer their Burn to the nearest enemy.

Burn
Burn Vessel

Burn Vessel

Common

Inflict 300 Burn. Heroes gain 200 Max HP and 25 Attack.

Burn
Max HP
Attack
Burning

Burning

SingleBattleBoost

At start of combat, inflict Burn on all Heroes equal to 3% of their Max HP.

Burn
Max HP
Burning Spiral Engine

Burning Spiral Engine

Legendary

Whenever an enemy with 1 or more Burn dies, damage all enemies in a large area around them equal to 100% of their Max HP.

Burn
Max HP
Combative Codex

Combative Codex

Rare

Heroes gain 0 Attack. On combat victory, permanently increase the Attack gained by 1.

Attack
Cost of Knowledge

Cost of Knowledge

SingleBattleBoost

-20% to basic stats

Crest Windfall

Crest Windfall

Unique

Get two random items which make a Hero count as having an additional class. Start with 1 fewer Shards.

Shard
Crit Parcel

Crit Parcel

Unique

Get a random rare item that gives Crit.

Crit
Critical Absorption Prism

Critical Absorption Prism

Epic

On Crit, the Hero that Crit steals 1 Max HP from their target.

Crit
Max HP
Critical Ascendancy

Critical Ascendancy

Epic

Crit 100 times. Each Hero's first auto attack against each enemy gains 1500 Crit and Stuns them for 2.5 seconds.

Crit
Stun
Critical Mandate

Critical Mandate

LegendaryQuest

Crit 200 times. Increase your team size by 1 (Max: 1).

Crit
Critical Singularity

Critical Singularity

Legendary

At start of combat, each Hero with less than 1 Crit has their Crit set to 0. Each Hero with 0 or more Crit has their Attack Speed, Attack, and Magic set to {3} if they had less than {4} of those stats.

Crit
Attack Speed
Attack
Critical Vessel

Critical Vessel

Common

Crit 20 times. Heroes gain 25 Attack Speed and 5 Omnivamp.

Crit
Attack Speed
Omnivamp
Damaged

Damaged

SingleBattleBoost

At start of combat, Heroes take damage equal to 100% of their Max HP.

Max HP
Debt

Debt

Unique

At start of combat, deal damage on nearby allies

Decay

Decay

Enemy

Heroes have 100% decreased basic stats.

Decay

Decay

Enemy

Heroes have 100% decreased basic stats.

Deceleration Accumulator

Deceleration Accumulator

Unique

Trigger Stall 2 times. Stall abilities trigger 3 seconds faster.

Stall
Deceleration Aegis

Deceleration Aegis

Epic

After Stall (1, Stall 1, and Stall 0), Heroes gain 99 lasting Shields.

Stall
Shield
Deceleration Apotheosis

Deceleration Apotheosis

Epic

After Stall (25, Stall 1, and Stall 0), give Heroes +15% to all their basic stats.

Stall
Deceleration Ascendancy

Deceleration Ascendancy

Epic

Trigger Stall 15 times. Stall abilities trigger 9 seconds faster.

Stall
Deceleration Conduit

Deceleration Conduit

Rare

Trigger Stall 6 times. Stall abilities trigger 5 seconds faster.

Stall
Deceleration Corruptor

Deceleration Corruptor

Epic

After Stall (0) and Stall (1), double the amount of Poison on all enemies.

Stall
Poison
Deceleration Filigree

Deceleration Filigree

Epic

After Stall (0 and Stall 1), gain 12 Shards.

Stall
Shard
Deceleration Fluctuator

Deceleration Fluctuator

Unique

On Stall trigger, +10 Magic, +10 Attack Speed on nearby allies

Stall
Attack
Magic
Deceleration Lattice

Deceleration Lattice

Common

After Stall (1), Heroes gain 0 HP/S.

Stall
Deceleration Legacy Crystal

Deceleration Legacy Crystal

Legendary

After Stall (1), Heroes gain +0% basic stats for every 45 times you've triggered Stall this game.

Stall
Deceleration Mandate

Deceleration Mandate

LegendaryQuest

Trigger Stall 25 times. Increase your team size by 1 (Max: 1).

Stall
Deceleration Nexus

Deceleration Nexus

Rare

Every 2 Stall triggers, gain 1 Shard.

Stall
Shard
Deceleration Reactor

Deceleration Reactor

Rare

On Stall trigger, give Heroes a 100% Max HP Shield and 0 Mana.

Stall
Shield
Deceleration Resonator

Deceleration Resonator

Unique

On Stall trigger, heal 250 on nearby allies

Stall
Heal
Deceleration Vessel

Deceleration Vessel

Common

Trigger Stall 4 times. Stall abilities trigger 3 seconds faster.

Stall
Defense Parcel

Defense Parcel

Unique

Get a random rare item that gives Defense.

Defense
Defensive Amplifier

Defensive Amplifier

Rare

Tanks and Vanguards gain 45 Defense and 300 Max HP.

Tank
Vanguard
Defense
Defensive Backup Prism

Defensive Backup Prism

Epic

Heroes gain 1 Defense per rank of each Tank in the reserves and 1 Max HP per rank of each Vanguard in the reserves.

Defense
Tank
Max HP
Defensive Energy Crystal

Defensive Energy Crystal

Legendary

At start of combat, gain 100% Shields on nearby allies gain 10% Shields on nearby allies

Demolition

Demolition

SingleBattleBoost

Each second, deal damage At end of combat, gain 10 Shards

Demolition

Demolition

SingleBattleBoost

Each second, deal damage +100% Max HP At end of combat, gain 20 Shards

Max HP
Demolition

Demolition

SingleBattleBoost

Each second, deal damage +2% Max HP At end of combat, gain 30 Shards

Max HP
Demon's Fury

Demon's Fury

ActBoss

When a Hero drops low on health, triggers Demon Fury, gain 10% Shields, +20 Attack Speed

Attack
Attack Speed
Desperation Mandate

Desperation Mandate

LegendaryQuest

Win a combat with only 1 surviving Hero. Increase your team size by 1 (Max: 1).

Divergence Vessel

Divergence Vessel

Common

Win a combat with 1 or more Heroes that do not share a Class in play. Gain 25 Shards.

Shard
Dominion Mandate

Dominion Mandate

LegendaryQuest

Inflict 5000 Debuffs. Increase your team size by 1 (Max: 1).

Debuff
Duelist Crest

Duelist Crest

Unique

Get an item which makes a Hero count as a Duelist during combat.

Duelist
Duelist Equipment

Duelist Equipment

Unique

Get an item which benefits Duelists. Start with 1 fewer Shards.

Duelist
Shard
Duelist's Chill Banner

Duelist's Chill Banner

Unique

Whenever a Duelist auto attacks, they inflict 1 Frost on their target.

Duelist
Frost
Duelist's Combative Reflection

Duelist's Combative Reflection

Unique

Duelists gain 20 Attack Speed and 25 Attack.

Duelist
Attack Speed
Attack
Duelist's Emblem

Duelist's Emblem

Rare

If there is a Duelist in combat, Heroes deal 1 bonus damage with each auto attack.

Duelist
Duelist's Flame Banner

Duelist's Flame Banner

Unique

Whenever a Duelist auto attacks, they inflict 1 Burn on their target.

Duelist
Burn
Duelist's Fury Filigree

Duelist's Fury Filigree

Epic

For Rush (1), Duelists gain 150 Attack Speed.

Rush
Duelist
Attack Speed
Duelist's Medallion

Duelist's Medallion

Common

Duelists gain 20 Attack Speed.

Duelist
Attack Speed
Duelist's Memento

Duelist's Memento

Rare

For each Duelist in combat, Stall abilities trigger 1 seconds earlier.

Duelist
Stall
Duelist's Momentum Engine

Duelist's Momentum Engine

Legendary

Heroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 1 bonus damage for each time they have auto attacked this combat.

Attack Speed
Duelist
Duelist's Outbreak Banner

Duelist's Outbreak Banner

Unique

Whenever a Duelist auto attacks, they gain 1 Attack Speed and 1 Attack per type of Debuff on their target.

Duelist
Attack Speed
Attack
Duelist's Precise Reflection

Duelist's Precise Reflection

Unique

Duelists gain 20 Attack Speed and 15 Crit.

Duelist
Attack Speed
Crit
Duelist's Precision Banner

Duelist's Precision Banner

Unique

Duelists gain 1 Crit per 5 Shards you've generated this game.

Duelist
Crit
Shard
Duelist's Profusion Filigree

Duelist's Profusion Filigree

Epic

After Stall (0), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 100% damage and applying on-hit effects.

Stall
Duelist
Duelist's Rhythm Prism

Duelist's Rhythm Prism

Epic

Whenever a Duelist auto attacks, they randomly inflict 1 Poison, 0 Frost, or 0 Burn on their target.

Duelist
Poison
Frost
Duelist's Toxin Banner

Duelist's Toxin Banner

Unique

Whenever a Duelist auto attacks, they inflict 1 Poison on their target.

Duelist
Poison
Enchanted Codex

Enchanted Codex

Rare

Heroes gain 0 Magic. On combat victory, permanently increase the Magic gained by 1.

Magic
Endurance

Endurance

SingleBattleBoost

Each second, on combat survival At end of combat, gain 10 Shards At start of combat, inflict 1 status on enemies

Endurance

Endurance

SingleBattleBoost

Each second, on combat survival At end of combat, gain 20 Shards At start of combat, inflict 1 status on enemies

Endurance

Endurance

SingleBattleBoost

Each second, on combat survival At end of combat, gain 30 Shards At start of combat, inflict 1 status on enemies

Fast Track

Fast Track

Unique

Instantly rank up the above Hero. Start with 1 fewer Shards.

Shard
Fighting Form

Fighting Form

SingleBattleBoost

Heroes have 100% increased basic stats.

Fire Dragon's Flame

Fire Dragon's Flame

ActBoss

On acquire, advances a boss/global stack At start of combat, advances a boss/global stack on nearby allies At end of combat, advances a boss/global stack

Fire Starter

Fire Starter

Common

Each second for Rush (1), inflict 1 Burn on all enemies.

Rush
Burn
Flaming

Flaming

SingleBattleBoost

At start of combat, inflict 5% Burn on nearby allies

Burn
Focused

Focused

SingleBattleBoost

+50 Magic, +4 Mana Regen

Magic
Mana Regen
Frontline Barricader

Frontline Barricader

Rare

At start of combat, Heroes in the front row gain 60 Defense and grow in size.

Defense
Frontline Defender

Frontline Defender

Common

At start of combat, Heroes in the front row gain 100 Max HP and 15 Defense.

Max HP
Defense
Frontline Embiggener

Frontline Embiggener

Rare

At start of combat, Heroes in the front row gain 400 Max HP and grow in size.

Max HP
Frost Accumulator

Frost Accumulator

Unique

Inflict 100 Frost. Gain 15 Shards.

Frost
Shard
Frost Amplifier

Frost Amplifier

Rare

Whenever a Hero inflicts Frost, inflict 100% more.

Frost
Frost Ascendancy

Frost Ascendancy

Epic

Inflict 800 Frost. The first time each enemy reaches 75 Frost, Stun them for 2 seconds.

Frost
Stun
Frost Bauble

Frost Bauble

Unique

At start of combat, inflict 10 Frost on enemies

Frost
Frost Catalyst

Frost Catalyst

Rare

After Stall (15, Stall 1, and Stall 0), all enemies receive damage equal to 5 times the amount of Frost they have.

Stall
Frost
Frost Conduit

Frost Conduit

Rare

Inflict 400 Frost. Whenever a Hero inflicts Frost, they gain 1 Magic and 1 Attack per 4 Frost inflicted.

Frost
Magic
Attack
Frost Dragon's Chill

Frost Dragon's Chill

ActBoss

On acquire, advances a boss/global stack At start of combat, advances a boss/global stack on nearby allies At end of combat, advances a boss/global stack

Frost Migrator

Frost Migrator

Epic

Whenever an enemy dies, transfer their Frost to the nearest enemy.

Frost
Frost Surge

Frost Surge

Common

At start of combat, inflict 1 Frost on all enemies.

Frost
Frost Vessel

Frost Vessel

Common

Inflict 200 Frost. Heroes gain 30 Defense and 3 Mana Regen.

Frost
Defense
Mana Regen
Generation Conduit

Generation Conduit

Rare

Generate 25 Shards. On Shards generated, Heroes gain 15 Crit and 500 Shields.

Shards
Shard
Crit
Glacial Decay Engine

Glacial Decay Engine

Legendary

Frost now deals damage to enemies when it ticks down (like Burn does).

Frost
Burn
Glacial Guard Prism

Glacial Guard Prism

Epic

Whenever a Hero inflicts Frost, they gain 1 Shields per Frost inflicted.

Frost
Shield
Godspeed Ascension Engine

Godspeed Ascension Engine

Legendary

For Rush (1), Heroes gain +100% basic stats.

Rush
Golden Ascendancy

Golden Ascendancy

Epic

Win a combat with 66 or more Shards in your bank. Get 5 random Crest items. Crest items make a Hero count as having an additional class.

Shard
Greed Mandate

Greed Mandate

LegendaryQuest

Win a combat with 100 or more Shards in your bank. Increase your team size by 1 (Max: 1).

Shard
Hardened

Hardened

SingleBattleBoost

+45 Defense, +300 Max HP

Defense
Max HP
Harmony Crystal

Harmony Crystal

TeamSize

On acquire, changes team size rules

Health Parcel

Health Parcel

Unique

Get a random rare item that gives Max HP.

Max HP
Heroic Capacity Expander

Heroic Capacity Expander

Legendary

On acquire, changes item slot rules

Hunted

Hunted

SingleBattleBoost

Heroes have --0.5% Defense.

Defense
Hydra's Healing

Hydra's Healing

ActBoss

Effect data pending.

Immolation Accelerator

Immolation Accelerator

Epic

On Rush trigger, inflict 1 Burn on all enemies.

Rush
Burn
Immunity

Immunity

Enemy

For Rush (1), enemies are immune to damage.

Rush
Immunity

Immunity

Enemy

For Rush (1), enemies are immune to damage.

Rush
Improvidence

Improvidence

Enemy

Each second, enemies heal 100% Max HP.

Max HP
Improvidence

Improvidence

Enemy

Each second, enemies heal 100% Max HP.

Max HP
Item Bazaar

Item Bazaar

Unique

Items cost 1 fewer Shards.

Shard
Item Windfall

Item Windfall

Unique

Get 1 random common items. Start with 0 fewer Shards.

Shard
Legacy Charm

Legacy Charm

Unique

Heroes gain 0% basic stats. Every 0 combat victories, permanently increase the amount of basic stats by 100%.

Mage Crest

Mage Crest

Unique

Get an item which makes a Hero count as a Mage during combat.

Mage
Mage Equipment

Mage Equipment

Unique

Get an item which benefits Mages. Start with 1 fewer Shards.

Mage
Shard
Mage's Administration Filigree

Mage's Administration Filigree

Epic

Whenever a Mage casts, they deal damage to the lowest-health enemy equal to 100% of their Magic.

Mage
Magic
Mage's Cataclysm Engine

Mage's Cataclysm Engine

Legendary

Heroes gain 50 Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to 50% of their Magic.

Magic
Mage
Burn
Mage's Elemental Banner

Mage's Elemental Banner

Unique

Whenever a Mage casts, all enemies in their range take 1 damage per Frost and 1 damage per Burn they have.

Mage
Frost
Burn
Mage's Emblem

Mage's Emblem

Rare

If there is a Mage in combat, your Hero's active abilities gain 100 Crit.

Mage
Crit
Mage's Enlightenment Banner

Mage's Enlightenment Banner

Unique

After Stall (1), Mages permanently gain 0 Magic.

Stall
Mage
Magic
Mage's Flowing Reflection

Mage's Flowing Reflection

Unique

Mages gain 25 Magic and 4 Mana Regen.

Mage
Magic
Mana Regen
Mage's Frostbite Banner

Mage's Frostbite Banner

Unique

Whenever a Mage casts, they inflict Frost on their target equal to 100% of the Mana spent.

Mage
Frost
Mage's Inferno Banner

Mage's Inferno Banner

Unique

Whenever a Mage casts, they inflict Burn on their target equal to 100% of the Mana spent.

Mage
Burn
Mage's Medallion

Mage's Medallion

Common

Mages gain 25 Magic.

Mage
Magic
Mage's Memento

Mage's Memento

Rare

At start of combat, inflict 1 Frost on all enemies per Mage in combat.

Frost
Mage
Mage's Precise Reflection

Mage's Precise Reflection

Unique

Mages gain 25 Magic and 15 Crit.

Mage
Magic
Crit
Mage's Serenity Banner

Mage's Serenity Banner

Unique

After Stall (10 and Stall 1), Mages gain 15 Mana.

Stall
Mage
Mage's Transmutation Prism

Mage's Transmutation Prism

Epic

Whenever a Mage auto attacks, they deal bonus damage to their target equal to 100% of their Magic.

Mage
Magic
Magic Parcel

Magic Parcel

Unique

Get a random rare item that gives Magic.

Magic
Mana Regen Parcel

Mana Regen Parcel

Unique

Get a random rare item that gives Mana Regen.

Mana Regen
Martial Amplifier

Martial Amplifier

Rare

Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.

Assassin
Duelist
Warrior
Martial Backup Prism

Martial Backup Prism

Epic

Heroes gain 1 Crit per rank of each Assassin in the reserves, 1 Attack Speed per rank of each Duelist in the reserves, and 1 Attack per rank of each Warrior in the reserves.

Crit
Assassin
Attack Speed
Martial Energy Crystal

Martial Energy Crystal

Legendary

On first attack, +100 Crit

Crit
Attack
Merchant Mandate

Merchant Mandate

LegendaryQuest

Reroll the shop 8 times, then complete a combat. Increase your team size by 1 (Max: 1).

Momentous Differentiator

Momentous Differentiator

Epic

Heroes gain 2 Attack Speed for each time you've rerolled the shop this game.

Attack Speed
Multiclass Conduit

Multiclass Conduit

Rare

Win a combat with 4 or more combined classes in play. Get 3 random Crest items. Crest items make a Hero count as having an additional class.

Mystery Charm

Mystery Charm

Unique

Get a random rare relic.

Mystic Crest

Mystic Crest

Unique

Get an item which makes a Hero count as a Mystic during combat.

Mystic
Mystic Equipment

Mystic Equipment

Unique

Get an item which benefits Mystics. Start with 1 fewer Shards.

Mystic
Shard
Mystic's Abundance Engine

Mystic's Abundance Engine

Legendary

Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 100% of the Shield applied.

Mana Regen
Mystic
Shield
Mystic's Barrier Banner

Mystic's Barrier Banner

Unique

Whenever a Mystic casts, they Shield the lowest-health Hero equal to 5% of their Mana Regen.

Mystic
Shield
Mana Regen
Mystic's Emblem

Mystic's Emblem

Rare

If there is a Mystic in combat, Heroes gain 4 Mana Regen and 1 HP/S.

Mystic
Mana Regen
Mystic's Enchanted Reflection

Mystic's Enchanted Reflection

Unique

Mystics gain 4 Mana Regen and 25 Magic.

Mystic
Mana Regen
Magic
Mystic's Inundation Prism

Mystic's Inundation Prism

Epic

Whenever a Mystic Shields a Hero, damage their nearest enemy for 100% of the Shield applied.

Mystic
Shield
Mystic's Medallion

Mystic's Medallion

Common

Mystics gain 4 Mana Regen.

Mystic
Mana Regen
Mystic's Memento

Mystic's Memento

Rare

At start of combat, Heroes gain a 100% Max HP Shield per Mystic in combat.

Shield
Mystic
Mystic's Outbreak Banner

Mystic's Outbreak Banner

Unique

Whenever a Mystic casts, they gain 1 Magic per type of Debuff on all enemies.

Mystic
Magic
Debuff
Mystic's Payday Banner

Mystic's Payday Banner

Unique

Every 5 times a Mystic casts, gain 1 Shard.

Mystic
Shard
Mystic's Prosperity Banner

Mystic's Prosperity Banner

Unique

Whenever a Mystic casts, they gain Magic equal to 100% of their Mana Regen.

Mystic
Magic
Mana Regen
Mystic's Prosperity Filigree

Mystic's Prosperity Filigree

Epic

Whenever a Mystic casts after Stall (1), they give the nearest Hero Magic and Attack equal to 0% of their Mana Regen.

Mystic
Stall
Magic
Mystic's Protection Banner

Mystic's Protection Banner

Unique

Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.

Mystic
Shield
Debuff
Mystic's Vital Reflection

Mystic's Vital Reflection

Unique

Mystics gain 4 Mana Regen and 200 Max HP.

Mystic
Mana Regen
Max HP
Omnity Enforcer

Omnity Enforcer

Legendary

On acquire, creates related rewards

Omnity Mandate

Omnity Mandate

LegendaryQuest

Win a combat with a Hero of all 1 classes in combat or in the reserves. Increase your team size by 1 (Max: 1).

Pain

Pain

Enemy

Each second, Heroes take damage equal to 100% of their Max HP.

Max HP
Pain

Pain

Enemy

Each second, Heroes take damage equal to 100% of their Max HP.

Max HP
Perfect Divergence Prism

Perfect Divergence Prism

Epic

At start of combat, if no Heroes in combat share a Class all Heroes gain +100% to all their basic stats.

Perfect Unity Prism

Perfect Unity Prism

Epic

At start of combat, if all Heroes in combat share a Class all Heroes gain +100% to all their basic stats.

Plague Accelerator

Plague Accelerator

Epic

For Rush (1), if an enemy would gain a Debuff they gain 1 more.

Rush
Debuff
Plague Amplifier

Plague Amplifier

Rare

For Rush (1), if an enemy would gain a Debuff they gain 1 more.

Rush
Debuff
Plague Ascendancy

Plague Ascendancy

Epic

Inflict 25 Poison, 50 Frost, and 75 Burn on a single enemy. At start of Combat, inflict 75 Poison, 50 Frost, and 25 Burn on all enemies.

Poison
Frost
Burn
Plague Bauble

Plague Bauble

Unique

At start of combat, inflict 3 Poison, inflict 6 Frost, inflict 9 Burn on enemies

Burn
Poison
Frost
Plague Collector

Plague Collector

Unique

Inflict 250 Debuffs. Gain 15 Shards.

Debuff
Shard
Plague Conduit

Plague Conduit

Rare

Inflict 750 Debuffs. Gain 30 Shards.

Debuff
Shard
Plague Generator

Plague Generator

Common

At start of combat, inflict 1 Poison, 1 Frost, and 1 Burn on all enemies.

Poison
Frost
Burn
Plague Harvester

Plague Harvester

Rare

After Stall (1), Heroes gain 1 Defense and 1 Magic per 0 Debuffs on all enemies.

Stall
Defense
Magic
Plague Transmission Engine

Plague Transmission Engine

Legendary

At start of combat and every 1 seconds, inflict 1 Poison, 1 Frost, and 10 Burn on all enemies.

Poison
Frost
Burn
Plague Velocitizer

Plague Velocitizer

Epic

Every 4 seconds, Heroes gain 1 Attack Speed and 4 Attack per type of Debuff on all enemies.

Attack Speed
Attack
Debuff
Plated Codex

Plated Codex

Rare

Heroes gain 0 Defense. On combat victory, permanently increase the Defense gained by 1.

Defense
Poison Accumulator

Poison Accumulator

Unique

Inflict 50 Poison. Gain 15 Shards.

Poison
Shard
Poison Amplifier

Poison Amplifier

Rare

Whenever a Hero inflicts Poison, inflict 100% more.

Poison
Poison Ascendancy

Poison Ascendancy

Epic

Inflict 400 Poison. The first time each enemy reaches 50 Poison, they lose 33% Max HP, 66% Attack, and 66% Attack Speed.

Poison
Max HP
Attack
Poison Bauble

Poison Bauble

Unique

At start of combat, inflict 10 Poison on enemies

Poison
Poison Bloom

Poison Bloom

Common

After Stall (1 and Stall 1), inflict 1 Poison on all enemies.

Stall
Poison
Poison Catalyst

Poison Catalyst

Rare

After Stall (1), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.

Stall
Poison
Poison Conduit

Poison Conduit

Rare

Inflict 150 Poison. Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.

Poison
Magic
Attack
Poison Dragon's Venom

Poison Dragon's Venom

ActBoss

On acquire, advances a boss/global stack At start of combat, advances a boss/global stack on nearby allies At end of combat, advances a boss/global stack

Poison Migrator

Poison Migrator

Epic

Whenever an enemy dies, transfer their Poison to the nearest enemy.

Poison
Poison Vessel

Poison Vessel

Common

Inflict 100 Poison. Heroes gain 20 Attack Speed and 15 Crit.

Poison
Attack Speed
Crit
Power of the Well

Power of the Well

Unique

+10% to basic stats

Precise Codex

Precise Codex

Rare

Heroes gain 0 Crit. On combat victory, permanently increase the Crit gained by 1.

Crit
Precision Conduit

Precision Conduit

Rare

Crit 40 times. On Crit, reduce the target's Defense by -4.

Crit
Defense
Precision Lattice

Precision Lattice

Common

Each Hero's first attack against each enemy gains 250 Crit.

Crit
Precision Nexus

Precision Nexus

Rare

On Crit, the Hero that Crit heals 1 and gains 0 Mana.

Crit
Heal
Precision Reactor

Precision Reactor

Rare

For Rush (1), Heroes gain 60 Crit.

Rush
Crit
Protective Differentiator

Protective Differentiator

Rare

After Stall (1 and Stall 1), give Heroes a lasting 99% Max HP Shield for each time you've rerolled the shop this game.

Shield
Quality over Quantity

Quality over Quantity

Unique

Heroes can equip two additional items (Max: 1). Max team size is decreased by 0.

Quantity over Quality

Quantity over Quality

Unique

Increase max team size by 1 (Max: 0). Heroes have 1 fewer item slot (Min: 0).

Rapid Growth

Rapid Growth

Enemy

For Rush (8), enemies have 100% increased stats.

Rush
Rapid Growth

Rapid Growth

Enemy

For Rush (10), enemies have 100% increased stats.

Rush
Relic Bazaar

Relic Bazaar

Unique

The shop shows an additional relic.

Rematch

Rematch

SingleBattleBoost

On acquire, changes team size rules -10% to basic stats On equip, changes team size rules

Rematch

Rematch

SingleBattleBoost

Each second, deal damage

Rematch

Rematch

SingleBattleBoost

-50% to basic stats

Reserve Ascendancy

Reserve Ascendancy

Epic

Win a combat with 1 Heroes in your reserves. At start of combat, Heroes in the Reserves permanently gain a small amount of every stat.

Rested

Rested

SingleBattleBoost

Heroes have 100% increased basic stats.

Rift Storm Invoker

Rift Storm Invoker

Legendary

The Rift Storm starts 0 seconds sooner. Heroes take 100% reduced damage from The Rift Storm.

Shard Accumulator

Shard Accumulator

Unique

Generate 20 Shards. At start of combat, gain 2 Shards.

Shards
Shard
Shard Ascendancy

Shard Ascendancy

Epic

Generate 25 Shards. On Shards generated, generate 1 more Shard.

Shards
Shard
Shard Constructor

Shard Constructor

Rare

After Stall (1), gain 9 Shards.

Stall
Shard
Shard Energy Velocitizer

Shard Energy Velocitizer

Epic

Heroes gain 1 Attack Speed per 5 Shards you've generated this game.

Attack Speed
Shard
Shard Extractor

Shard Extractor

Rare

On combat victory, gain 6 Shards.

Shard
Shard Fluctuator

Shard Fluctuator

Unique

When Shards are generated, deal 500 damage on enemies

Shard Lattice

Shard Lattice

Common

On combat victory, gain 3 Shards.

Shard
Shard Maximizer

Shard Maximizer

Unique

Gain interest on saved Shards. At the end each combat, gain {0} additional Shard per {1} Shards in your bank (Max: {2}. Does not count towards generation).

Shard
Shard Pouch

Shard Pouch

Unique

Gain 12 Shards.

Shard
Shard Power Extractor

Shard Power Extractor

Legendary

On Shards generated, deal damage to all enemies equal to 100% of their Max HP (Minimum: 0 damage).

Shard
Max HP
Shard Precision Prism

Shard Precision Prism

Epic

Heroes gain Crit equal to the number of Shards in bank (Max: 1).

Crit
Shard
Shard Resonator

Shard Resonator

Unique

When Shards are generated, gain 400 Shields on nearby allies

Shard Vessel

Shard Vessel

Common

Generate 15 Shards. Heroes gain 20 Crit and 5 Omnivamp.

Shard
Crit
Omnivamp
Sharpened

Sharpened

SingleBattleBoost

+25 Attack, +15 Crit, +20 Attack Speed

Crit
Attack
Attack Speed
Shelter Mandate

Shelter Mandate

LegendaryQuest

Apply 30000 Shields. Increase your team size by 1 (Max: 1).

Shield
Shield Accumulator

Shield Accumulator

Unique

Apply 1250 Shields. Gain 15 Shards.

Shield
Shard
Shield Ascendancy

Shield Ascendancy

Epic

Apply 15000 Shields. Heroes gain +50% Defense and +50% Crit while Shielded.

Shield
Defense
Crit
Shield Bastion

Shield Bastion

Rare

After Stall (1), Heroes gain a lasting 0% Max HP Shield.

Stall
Shield
Shield Bauble

Shield Bauble

Unique

At start of combat, gain 250 Shields on nearby allies

Shield Conduit

Shield Conduit

Rare

Apply 7500 Shields. Heroes gain 100 Attack and 100 Magic while Shielded.

Shield
Attack
Magic
Shield Converter

Shield Converter

Epic

Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 100% of the Shield applied.

Shield
Shield Fluctuator

Shield Fluctuator

Unique

+20 Crit, +5 Mana Regen

Crit
Mana Regen
Shield Fragmentation Engine

Shield Fragmentation Engine

Legendary

Whenever an enemy damages a Hero's Shields, deal 100% of the damage back to the source.

Shield
Shield Generator

Shield Generator

Common

At start of combat, Heroes gain 1 lasting Shields.

Shield
Shield Investment Filigree

Shield Investment Filigree

Epic

At start of combat and after Stall (0), spend 0 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 1.

Stall
Shard
Shield
Shield Repriser

Shield Repriser

Rare

Whenever an enemy damages a Hero's Shields, deal 100% of the damage back to the source.

Shield
Shield Vessel

Shield Vessel

Common

Apply 2500 Shields. Heroes gain 30 Magic and 30 Attack.

Shield
Magic
Attack
Single Combat

Single Combat

SingleBattleBoost

On acquire, changes team size rules At end of combat, gain 20 Shards On equip, changes team size rules

Single Combat

Single Combat

SingleBattleBoost

On acquire, changes team size rules On equip, changes team size rules

Single Combat

Single Combat

SingleBattleBoost

On acquire, changes team size rules On equip, changes team size rules

Slaughter Mandate

Slaughter Mandate

LegendaryQuest

Deal 15000 damage with auto attacks. Increase your team size by 1 (Max: 1).

Stability System

Stability System

Unique

Emergency Rewind starts with 1 more Shards.

Shard
Stalwart Differentiator

Stalwart Differentiator

Epic

Heroes gain 3 Defense for each time you've rerolled the shop this game.

Defense
Starter Bundle

Starter Bundle

Unique

Gain a random common item, a random common relic, and 3 Shards.

Shard
Starter Kit: Instant Attack Boost

Starter Kit: Instant Attack Boost

Unique

A Hero permanently gained 1 Attack.

Attack
Starter Kit: Instant Attack Speed Boost

Starter Kit: Instant Attack Speed Boost

Unique

A Hero permanently gained 1 Attack Speed.

Attack Speed
Starter Kit: Instant Crit Boost

Starter Kit: Instant Crit Boost

Unique

A Hero permanently gained 1 Crit.

Crit
Starter Kit: Instant Defense Boost

Starter Kit: Instant Defense Boost

Unique

A Hero permanently gained 1 Defense.

Defense
Starter Kit: Instant Magic Boost

Starter Kit: Instant Magic Boost

Unique

A Hero permanently gained 1 Magic.

Magic
Starter Kit: Instant Mana Regen Boost

Starter Kit: Instant Mana Regen Boost

Unique

A Hero permanently gained 1 Mana Regen.

Mana Regen
Starter Kit: Instant Max HP Boost

Starter Kit: Instant Max HP Boost

Unique

A Hero permanently gained 1 Max HP.

Max HP
Starter Kit: Instant Rare Attack Item

Starter Kit: Instant Rare Attack Item

Unique

Get a rare item which gives Attack to the holder.

Attack
Starter Kit: Instant Rare Attack Speed Item

Starter Kit: Instant Rare Attack Speed Item

Unique

Get a rare item which gives Attack Speed to the holder.

Attack Speed
Starter Kit: Instant Rare Crit Item

Starter Kit: Instant Rare Crit Item

Unique

Get a rare item which gives Crit to the holder.

Crit
Starter Kit: Instant Rare Defense Item

Starter Kit: Instant Rare Defense Item

Unique

Get a rare item which gives Defense to the holder.

Defense
Starter Kit: Instant Rare Magic Item

Starter Kit: Instant Rare Magic Item

Unique

Get a rare item which gives Magic to the holder.

Magic
Starter Kit: Instant Rare Mana Regen Item

Starter Kit: Instant Rare Mana Regen Item

Unique

Get a rare item which gives Mana Regen to the holder.

Mana Regen
Starter Kit: Instant Rare Max HP Item

Starter Kit: Instant Rare Max HP Item

Unique

Get a rare item which gives Max HP to the holder.

Max HP
Starter Kit: Instant Shards

Starter Kit: Instant Shards

Unique

Gain 7 Shards.

Shard
Starter Kit: Sustained Attack

Starter Kit: Sustained Attack

Unique

Until the Act Boss, Heroes gain 40 Attack.

Attack
Starter Kit: Sustained Attack Speed

Starter Kit: Sustained Attack Speed

Unique

Until the Act Boss, Heroes gain 25 Attack Speed.

Attack Speed
Starter Kit: Sustained Crit

Starter Kit: Sustained Crit

Unique

Until the Act Boss, Heroes gain 25 Crit.

Crit
Starter Kit: Sustained Defense

Starter Kit: Sustained Defense

Unique

Until the Act Boss, Heroes gain 45 Defense.

Defense
Starter Kit: Sustained Item Expansion

Starter Kit: Sustained Item Expansion

Unique

Until the Act Boss, Heroes can equip an additional item (Max: 1).

Starter Kit: Sustained Magic

Starter Kit: Sustained Magic

Unique

Until the Act Boss, Heroes gain 40 Magic

Magic
Starter Kit: Sustained Mana Regen

Starter Kit: Sustained Mana Regen

Unique

Until the Act Boss, Heroes gain 6 Mana Regen.

Mana Regen
Starter Kit: Sustained Max HP

Starter Kit: Sustained Max HP

Unique

Until the Act Boss, Heroes gain 300 Max HP.

Max HP
Starter Kit: Sustained Shard Boost

Starter Kit: Sustained Shard Boost

Unique

Until the Act Boss, earn 1 extra Shard per surviving Hero at end of combat.

Shard
Starter Kit: Temporary Attack Growth

Starter Kit: Temporary Attack Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Attack.

Attack
Starter Kit: Temporary Attack Speed Growth

Starter Kit: Temporary Attack Speed Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Attack Speed.

Attack Speed
Starter Kit: Temporary Crit Growth

Starter Kit: Temporary Crit Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Crit.

Crit
Starter Kit: Temporary Defense Growth

Starter Kit: Temporary Defense Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Defense.

Defense
Starter Kit: Temporary Item Discount

Starter Kit: Temporary Item Discount

Unique

Until Combat #1, items cost 0 less.

Starter Kit: Temporary Magic Growth

Starter Kit: Temporary Magic Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Magic.

Magic
Starter Kit: Temporary Mana Regen Growth

Starter Kit: Temporary Mana Regen Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Mana Regen.

Mana Regen
Starter Kit: Temporary Max HP Growth

Starter Kit: Temporary Max HP Growth

Unique

At the start of Combat #0 and Combat #1, Heroes permanently gain 0 Max HP.

Max HP
Starter Kit: Temporary Shard Boost

Starter Kit: Temporary Shard Boost

Unique

For Combat #0 and Combat #1, earn 0 extra Shards per surviving Hero at end of combat.

Shard
Steady Growth

Steady Growth

Enemy

After Stall (0), enemies have 100% increased stats.

Stall
Steady Growth

Steady Growth

Enemy

After Stall (0), enemies have 100% increased stats.

Stall
Strange Blue Fruit: Attack Drained

Strange Blue Fruit: Attack Drained

Unique

-12 Attack

Attack
Strange Blue Fruit: Attack Speed Drained

Strange Blue Fruit: Attack Speed Drained

Unique

-10 Attack Speed

Attack
Attack Speed
Strange Blue Fruit: Crit Drained

Strange Blue Fruit: Crit Drained

Unique

-7 Crit

Crit
Strange Blue Fruit: Defense Drained

Strange Blue Fruit: Defense Drained

Unique

-15 Defense

Defense
Strange Blue Fruit: Magic Drained

Strange Blue Fruit: Magic Drained

Unique

-12 Magic

Magic
Strange Blue Fruit: Mana Regen Drained

Strange Blue Fruit: Mana Regen Drained

Unique

-2 Mana Regen

Mana Regen
Strange Blue Fruit: Max HP Drained

Strange Blue Fruit: Max HP Drained

Unique

-100 Max HP

Max HP
Strange Red Fruit: Attack Boost

Strange Red Fruit: Attack Boost

Unique

+25 Attack

Attack
Strange Red Fruit: Attack Speed Boost

Strange Red Fruit: Attack Speed Boost

Unique

+20 Attack Speed

Attack
Attack Speed
Strange Red Fruit: Crit Boost

Strange Red Fruit: Crit Boost

Unique

+15 Crit

Crit
Strange Red Fruit: Defense Boost

Strange Red Fruit: Defense Boost

Unique

+30 Defense

Defense
Strange Red Fruit: Magic Boost

Strange Red Fruit: Magic Boost

Unique

+25 Magic

Magic
Strange Red Fruit: Mana Regen Boost

Strange Red Fruit: Mana Regen Boost

Unique

+4 Mana Regen

Mana Regen
Strange Red Fruit: Max HP Boost

Strange Red Fruit: Max HP Boost

Unique

+200 Max HP

Max HP
Strange Yellow Fruit

Strange Yellow Fruit

Unique

+500 Max HP

Max HP
Strange Yellow Fruit

Strange Yellow Fruit

SingleBattleBoost

At start of combat, inflict 1 Stun for 6s on nearby allies

Stun
Stunned

Stunned

SingleBattleBoost

At start of combat, Heroes are Stunned for 1 seconds.

Stun
Survivor Charm

Survivor Charm

Unique

Gain 1 extra Shard per surviving Hero at end of combat. Start with 0 fewer Shards.

Shard
Swift Codex

Swift Codex

Rare

Heroes gain 0 Attack Speed. On combat victory, permanently increase the Attack Speed gained by 1.

Attack Speed
Tank Crest

Tank Crest

Unique

Get an item which makes a Hero count as a Tank during combat.

Tank
Tank Equipment

Tank Equipment

Unique

Get an item which benefits Tanks. Start with 1 fewer Shards.

Tank
Shard
Tank's Absolution Engine

Tank's Absolution Engine

Legendary

Heroes gain 60 Defense. Every 8 times a Tank is auto attacked, Stun that attacking enemy for 1.5 seconds.

Defense
Tank
Stun
Tank's Emblem

Tank's Emblem

Rare

Each second if there is a Tank in combat, Heroes gain 1 Defense.

Tank
Defense
Tank's Enchanted Reflection

Tank's Enchanted Reflection

Unique

Tanks gain 30 Defense and 25 Magic.

Tank
Defense
Magic
Tank's Frostplate Banner

Tank's Frostplate Banner

Unique

Whenever a Tank is auto attacked, they apply 1 Frost to the attacker.

Tank
Frost
Tank's Intercession Prism

Tank's Intercession Prism

Epic

Tanks gain 1 Defense per enemy targeting them. Every 0 Seconds, the Tank with the highest current HP Taunts all enemies.

Tank
Defense
Max HP
Tank's Invigoration Filigree

Tank's Invigoration Filigree

Epic

After Stall (1), Tanks gain 0 HP/S per 20 Defense they have.

Stall
Tank
Defense
Tank's Medallion

Tank's Medallion

Common

Tanks gain 30 Defense.

Tank
Defense
Tank's Memento

Tank's Memento

Rare

At start of combat, inflict 1 Poison on all enemies per Tank in combat.

Poison
Tank
Tank's Patience Banner

Tank's Patience Banner

Unique

After Stall (1), Tanks permanently gain 0 Defense.

Stall
Tank
Defense
Tank's Poisonplate Banner

Tank's Poisonplate Banner

Unique

Whenever a Tank is auto attacked, they apply 1 Poison to the attacker.

Tank
Poison
Tank's Readiness Banner

Tank's Readiness Banner

Unique

Tank's Stall abilities trigger 1 seconds faster.

Tank
Stall
Tank's Resilience Banner

Tank's Resilience Banner

Unique

Whenever a Tank is auto attacked, they gain 2 Defense.

Tank
Defense
Tank's Vital Reflection

Tank's Vital Reflection

Unique

Tanks gain 30 Defense and 200 Max HP.

Tank
Defense
Max HP
Temporal Alignment Crystal

Temporal Alignment Crystal

Legendary

On Stall trigger, deal 1 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 1 lasting Shields to all Heroes for each Stall you've triggered this game.

Stall
Rush
Shield
Temporal Mandate

Temporal Mandate

LegendaryQuest

Trigger Rush or Stall 40 times. Increase your team size by 1 (Max: 1).

Rush
Stall
The Cursed Urn

The Cursed Urn

SingleBattleBoost

Effect data pending.

The Debtor

The Debtor

SingleBattleBoost

Effect data pending.

The Debtor

The Debtor

SingleBattleBoost

Effect data pending.

The Etched Path

The Etched Path

SingleBattleBoost

Effect data pending.

The Fairy Ring

The Fairy Ring

SingleBattleBoost

inflict 1% Poison on nearby allies

Poison
The Fairy Ring

The Fairy Ring

SingleBattleBoost

Effect data pending.

The Jagged Chasm

The Jagged Chasm

SingleBattleBoost

-10% to basic stats At end of combat, gain 10 Shards

The Jagged Divide

The Jagged Divide

SingleBattleBoost

-15% to basic stats

The Nest

The Nest

SingleBattleBoost

Effect data pending.

The Red Rift

The Red Rift

Unique

+5% to basic stats At start of combat, Rift Seal effect on enemies

The Rift Puppy

The Rift Puppy

SingleBattleBoost

At start of combat, deal damage on nearby allies

The Rift Puppy

The Rift Puppy

SingleBattleBoost

At start of combat, deal damage on nearby allies

The Rift Puppy's Cry

The Rift Puppy's Cry

SingleBattleBoost

On equip, gain 25 Shards

The Riftbreaker

The Riftbreaker

Legendary

After Stall (1), break the rift.

Stall
The Well of Temptation

The Well of Temptation

SingleBattleBoost

+10% to basic stats

The Well of Temptation

The Well of Temptation

SingleBattleBoost

Effect data pending.

The Well of Temptation

The Well of Temptation

SingleBattleBoost

Effect data pending.

Thermal Inverter

Thermal Inverter

Epic

Whenever a Hero inflicts Burn, also inflict 100% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 100% of the Frost applied as Burn.

Burn
Frost
Trigger Bounty Activator

Trigger Bounty Activator

Epic

Every other Stall trigger, gain 1 Shard. Every other Rush trigger, gain 1 Shard.

Stall
Shard
Rush
Trigger Safeguard Activator

Trigger Safeguard Activator

Epic

On Stall or Rush trigger, give Heroes a lasting 100% Max HP Shield and 2 Mana Regen.

Stall
Rush
Shield
Trigger Synchrony Activator

Trigger Synchrony Activator

Epic

Every 1 Stall triggers, Stun all enemies for 2 seconds. Every 1 Rush triggers, Stun all enemies for 1 seconds.

Stall
Stun
Rush
Unity Mandate

Unity Mandate

LegendaryQuest

Win a combat with 1 or more heroes of the same class in combat or in the reserves. Increase your team size by 1 (Max: 1).

Unity Vessel

Unity Vessel

Common

Win a combat with 1 or more Heroes of the same Class in play. Gain 30 Shards.

Shard
Vampiric Codex

Vampiric Codex

Rare

Heroes gain 0 Omnivamp. On combat victory, permanently increase the Omnivamp gained by 1.

Omnivamp
Vampirism

Vampirism

Unique

Heroes gain 10 Omnivamp.

Omnivamp
Vanguard Crest

Vanguard Crest

Unique

Get an item which makes a Hero count as a Vanguard during combat.

Vanguard
Vanguard Equipment

Vanguard Equipment

Unique

Get an item which benefits Vanguards. Start with 1 fewer Shards.

Vanguard
Shard
Vanguard's Aegis Banner

Vanguard's Aegis Banner

Unique

At start of combat, Vanguards gain Shields equal to 25% of their Max HP.

Vanguard
Shield
Max HP
Vanguard's Amplification Filigree

Vanguard's Amplification Filigree

Epic

For Rush (1), Vanguards gain +8% Max HP.

Rush
Vanguard
Max HP
Vanguard's Combative Reflection

Vanguard's Combative Reflection

Unique

Vanguards gain 200 Max HP and 25 Attack.

Vanguard
Max HP
Attack
Vanguard's Emblem

Vanguard's Emblem

Rare

Every 5 seconds if there is a Vanguard in combat, Heroes gain 1 Shields.

Vanguard
Shield
Vanguard's Endurance Banner

Vanguard's Endurance Banner

Unique

Vanguard's Rush abilities last 1 seconds longer.

Vanguard
Rush
Vanguard's Flamefists Banner

Vanguard's Flamefists Banner

Unique

Whenever a Vanguard auto attacks, they inflict 1 Burn on their target.

Vanguard
Burn
Vanguard's Flameplate Banner

Vanguard's Flameplate Banner

Unique

Whenever a Vanguard is auto attacked, they inflict 1 Burn on the attacker.

Vanguard
Burn
Vanguard's Frenzy Prism

Vanguard's Frenzy Prism

Epic

Whenever a Vanguard goes below 100% Max HP for the first time each combat they gain +0% Attack Speed, +0% Attack, and +50% Defense.

Vanguard
Max HP
Attack Speed
Vanguard's Medallion

Vanguard's Medallion

Common

Vanguards gain 200 Max HP.

Vanguard
Max HP
Vanguard's Memento

Vanguard's Memento

Rare

At start of combat, inflict 1 Burn on all enemies per Vanguard in combat.

Burn
Vanguard
Vanguard's Plated Reflection

Vanguard's Plated Reflection

Unique

Vanguards gain 200 Max HP and 30 Defense.

Vanguard
Max HP
Defense
Vanguard's Rally Banner

Vanguard's Rally Banner

Unique

For Rush (1), Vanguards gain 10 Attack and 0 Defense per 25 Max HP.

Rush
Vanguard
Attack
Vanguard's Titanic Engine

Vanguard's Titanic Engine

Legendary

Heroes gain 400 Max HP. Whenever a Vanguard auto attacks or is auto attacked, they gain 400 Max HP. Every 400 Max HP gained this way, give them 1 Attack and increase their size.

Max HP
Vanguard
Attack
Venom Amplification Engine

Venom Amplification Engine

Legendary

Whenever an enemy takes 1 or more damage from Poison, they also take damage equal to 100% of their Max HP.

Poison
Max HP
Venom Precision Prism

Venom Precision Prism

Epic

Whenever an enemy takes Poison damage, Heroes gain 2 Crit.

Poison
Crit
Victory Mandate

Victory Mandate

LegendaryQuest

Win 4 combats. Increase your team size by 1 (Max: 1).

Victory Vessel

Victory Vessel

Common

Win 3 combats. Gain 25 Shards.

Shard
Violence Conduit

Violence Conduit

Rare

Auto attack 150 times. Each Hero's first auto attack against each enemy gains 750 Crit.

Crit
Vital Codex

Vital Codex

Rare

Heroes gain 0 Max HP. On combat victory, permanently increase the Max HP gained by 1.

Max HP
Warrior Crest

Warrior Crest

Unique

Get an item which makes a Hero count as a Warrior during combat.

Warrior
Warrior Equipment

Warrior Equipment

Unique

Get an item which benefits Warriors. Start with 1 fewer Shards.

Warrior
Shard
Warrior's Aegis Banner

Warrior's Aegis Banner

Unique

At start of combat, Warriors gain a lasting Shield equal to 5% of their Attack.

Warrior
Shield
Attack
Warrior's Bloodshield Engine

Warrior's Bloodshield Engine

Legendary

Heroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 100% of the damage dealt.

Attack
Warrior
Shield
Warrior's Bravery Banner

Warrior's Bravery Banner

Unique

Whenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.

Warrior
Crit
Attack
Warrior's Emblem

Warrior's Emblem

Rare

If there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.

Warrior
Crit
Warrior's Endurance Banner

Warrior's Endurance Banner

Unique

Warrior's Rush abilities last 1 seconds longer.

Warrior
Rush
Warrior's Exaltation Prism

Warrior's Exaltation Prism

Epic

Whenever a Warrior kills, they gain +50% Attack, heal 100% of their Max HP and gain 0 Mana.

Warrior
Attack
Max HP
Warrior's Medallion

Warrior's Medallion

Common

Warriors gain 25 Attack.

Warrior
Attack
Warrior's Memento

Warrior's Memento

Rare

For each Warrior in combat, Rush abilities last 1 seconds longer.

Warrior
Rush
Warrior's Mending Banner

Warrior's Mending Banner

Unique

Whenever a Warrior Crits, they heal equal to 100% of their Attack.

Warrior
Crit
Heal
Warrior's Precise Reflection

Warrior's Precise Reflection

Unique

Warriors gain 25 Attack and 15 Crit.

Warrior
Attack
Crit
Warrior's Rally Banner

Warrior's Rally Banner

Unique

Rush (1): Warriors gain +10% Attack.

Rush
Warrior
Attack
Warrior's Sundering Filigree

Warrior's Sundering Filigree

Epic

For Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by 1.

Rush
Warrior
Crit
Warrior's Swift Reflection

Warrior's Swift Reflection

Unique

Warriors gain 25 Attack and 20 Attack Speed.

Warrior
Attack
Attack Speed
Weakness

Weakness

SingleBattleBoost

Heroes have 100% decreased basic stats.