
Critical Singularity
At start of combat, each Hero with less than 1 Crit has their Crit set to 0. Each Hero with 0 or more Crit has their Attack Speed, Attack, and Magic set to {3} if they had less than {4} of those stats.
Shop decision
When this relic shows up — buy, hold, or skip.
- Best for
- Best for boards that already fire the keywords on this relic built around Crit.
- Skip when
- Skip when you rarely trigger Crit, or a cheaper enabler would stabilize the board first.
- Shop note
- Legendary late luxury. Prefer it when the board already leans this direction. Stack Crit support around it. Read the trigger line before you lock it — condition frequency matters more than the number.
Synergies
Relics that share combat tags with this one — useful pairing candidates.

Assassin's Patience Banner
Whenever an Assassin Crits, they permanently gain 1 Attack and 0 Magic.

Deceleration Fluctuator
On Stall trigger, +10 Magic, +10 Attack Speed on nearby allies

Martial Amplifier
Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.

Martial Backup Prism
Heroes gain 1 Crit per rank of each Assassin in the reserves, 1 Attack Speed per rank of each Duelist in the reserves, and 1 Attack per rank of each Warrior in the reserves.
Sharpened
+25 Attack, +15 Crit, +20 Attack Speed

Acceleration Fluctuator
On Rush trigger, +10 Attack, +10 Attack Speed on nearby allies