Unofficial fan wiki · Demo 0.5.7 · Not affiliated with LeylineAbout this site

Guildrun Guides

Strategy essays for drafting, shops, positioning, and hard nodes.

Guides answer how to think between fights: economy curves, formation rules, Rush versus Stall timing, and boss or node-specific plans. They complement the database — use relics and items to verify a shop row, then return here when the decision is about tempo or risk.

If you already know the carry you want, a build page is usually faster. If you are still learning the roster, skim guides first, then check the tier list. Articles below are written for Demo 0.5.7 and updated when Demo balance shifts enough to change the advice.

Guildrun Growth Route — Rank C to S, Board Size & When to Expand

A Demo 0.5.7 growth route for Guildrun: Rank C→B→A→S decisions, when to expand the board, symptom-based upgrade order, and how to finish a carry without soft-locking the run.

Updated Sep 5, 2026

Guildrun Player Handbook — Positioning, Targeting & Combat Rules

A Demo 0.5.7 player handbook for Guildrun combat: first contact, formation jobs, cast windows, adjacency, and how to place so auto-battle stops deleting your carry.

Updated Sep 5, 2026

Why Did I Wipe? A Fight-Loss Checklist for Guildrun

Diagnose Guildrun Demo losses in one pass — opener tanking, casts, keyword triggers, shop spend, and formation — so the next fight has a real fix.

Updated Aug 4, 2026

Banner vs Engine vs Unique — How to Read a Relic Offer

Learn to read Guildrun relic shops by name role and conditions — when banners, engines, filigrees, and Uniques are real spikes versus Shard traps.

Updated Aug 4, 2026

Rush vs Stall — Pick a Fight Tempo in Guildrun

A practical Guildrun Demo guide to choosing Rush or Stall as your board’s fight length — how to tell which one you drafted, and when mixing them wastes a shop.

Updated Aug 4, 2026

Shop Order — Rank vs Relic vs Item (When to Spend Shards)

A practical Guildrun Demo shop priority for Shards — when to buy Rank B, when a relic is the real spike, and when an item beats both.

Updated Aug 4, 2026

Guildrun Adjacent — Positioning Guide

What Adjacent means in Guildrun, how formation neighbors power shields, auras, and splash, plus every Demo effect that mentions adjacent.

Updated Aug 3, 2026

Guildrun Red Rift — How to Unlock & Clear

What Red Rift is in Guildrun Demo, how to unlock it, clear strategy for both Acts, best heroes and builds, a practical tier list, and FAQ.

Updated Aug 3, 2026

Getting Started with Guildrun

A practical Demo 0.5.7 beginner guide covering the run loop, drafting, positioning, ranks, relics, economy, and how to learn from every loss.

Updated Jul 29, 2026