Shield
Absorb damage with temporary shields before HP is touched.
27 relics · 24 abilities
Related Classes

Mystic
Mystics use Mana Regen to repeatedly cast their active ability, aiding allies and disrupting enemies. Mystic Mechanics: Shields, Shards, Debuffs, Stall.

Vanguard
Vanguards use Max HP to absorb and dish out damage. Vanguard Mechanics: Rush, Shields, Burn.

Warrior
Warriors use Attack to deal damage with auto attacks and active abilities. Warrior Mechanics: Crit, Rush, Shields.
Related Relics

Mystic's Barrier Banner
Whenever a Mystic casts, they Shield the lowest-health Hero equal to 5% of their Mana Regen.

Mystic's Protection Banner
Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.

Shield Accumulator
Apply 1250 Shields. Gain 15 Shards.

Vanguard's Aegis Banner
At start of combat, Vanguards gain Shields equal to 25% of their Max HP.

Warrior's Aegis Banner
At start of combat, Warriors gain a lasting Shield equal to 5% of their Attack.

Mystic's Abundance Engine
Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 100% of the Shield applied.

Shield Fragmentation Engine
Whenever an enemy damages a Hero's Shields, deal 100% of the damage back to the source.

Temporal Alignment Crystal
On Stall trigger, deal 1 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 1 lasting Shields to all Heroes for each Stall you've triggered this game.

Warrior's Bloodshield Engine
Heroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 100% of the damage dealt.

Deceleration Aegis
After Stall (1, Stall 1, and Stall 0), Heroes gain 99 lasting Shields.

Glacial Guard Prism
Whenever a Hero inflicts Frost, they gain 1 Shields per Frost inflicted.

Mystic's Inundation Prism
Whenever a Mystic Shields a Hero, damage their nearest enemy for 100% of the Shield applied.

Shield Ascendancy
Apply 15000 Shields. Heroes gain +50% Defense and +50% Crit while Shielded.

Shield Converter
Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 100% of the Shield applied.

Shield Investment Filigree
At start of combat and after Stall (0), spend 0 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 1.

Trigger Safeguard Activator
On Stall or Rush trigger, give Heroes a lasting 100% Max HP Shield and 2 Mana Regen.

Deceleration Reactor
On Stall trigger, give Heroes a 100% Max HP Shield and 0 Mana.

Generation Conduit
Generate 25 Shards. On Shards generated, Heroes gain 15 Crit and 500 Shields.
Related Abilities
Anger
activeGain 0.5 (+ 100% Max Health ) Shields and inflict 1 (+ 0% Attack ) Burn on all enemies.

Blizzard
activeCreate a Blizzard for 5.1 seconds. Each second, inflict 5.1 (+ 98% Mana Regen ) Frost and deal 5.1 (+ 100% Magic ) damage to enemies inside the Blizzard. Shield Heroes inside it for 1 (+ 0% Magic ).

Come At Me!
activeTaunt all enemies and gain 4.74 (+ 10% Defense , + 10% Magic ) Shields per Stall triggered this game. After 0.5 seconds, deal damage to all enemies targeting Skorn equal to 10% of his remaining Shield.

Fault Line
activeGain 0.5 (+ 25% Max Health ) Shields, then deal 0.5 (+ 25% Max Health , + 400% Defense , + 50% Magic ) damage and Stun enemies in front of Rowan for 0.5 seconds.

Fury
passiveWhen the Demon reaches 100% remaining Max HP, it gains 25 Attack Speed, 0 (+ 0% Max Health ) Shields, and inflicts 0.5 (+ 0% Attack ) Burn on all Heroes.

Resolute Strike
activeCharge up a mighty attack, gaining 4 (+ 400% Attack , + 250% Magic ) Shields. After 2.5 seconds, deal 1 per 4 Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

Salvation
activeBless the lowest % Max HP Hero, applying 125 (+1.5 per rank ) Shields for 125 (+ 25% Mana Regen ) seconds and healing them for half that amount. After Stall (6), this ability can target and resurrect dead Heroes.

Sanctuary of Bloom
activeCreate a flower field for 5.1 seconds. Each second, inflict 1 (+ 500% Mana Regen ) Poison on enemies and apply 5.1 (+ 50% Magic ) Shields to Heroes inside the flower field. Each second after Stall (5.1), heal Heroes inside the flower field for 1 (+ 100% Magic ).

Shields Up!
passiveEvery 1 Seconds: Gain 10 (+ 10% Max Health ) Shields.

The Bloomer
passiveAfter Stall (1), Double Sanctuary of Bloom's healing and Shielding. It lasts 0 second longer.

The Bold
passiveResolute Strike hits 1 second faster and affects a larger area. On cast, gain 1 per 30 Defense lasting Shields.

The Brawler
passiveTriple Threat applies 100% more Shields. Gain 0 Attack per 0 Shields, up to 0.5 (+ 1 per 300 Max Health ) Attack.