Poison
Stacking toxin that drains enemies over time.
23 relics · 19 abilities
Related Classes

Assassin
Assassins use Crit to deal bursts of damage with their auto attacks and active abilities. Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.

Tank
Tanks use Defense to protect their allies and disrupt enemies. Tank Mechanics: Stall, Poison, Frost.
Related Relics

Duelist's Toxin Banner
Whenever a Duelist auto attacks, they inflict 1 Poison on their target.

Plague Bauble
At start of combat, inflict 3 Poison, inflict 6 Frost, inflict 9 Burn on enemies

Poison Accumulator
Inflict 50 Poison. Gain 15 Shards.

Poison Bauble
At start of combat, inflict 10 Poison on enemies

Tank's Poisonplate Banner
Whenever a Tank is auto attacked, they apply 1 Poison to the attacker.

Assassin's Ambush Engine
Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 30% of their Crit. At start of combat, Assassins in the back 1 rows gain Stealth for 1 seconds and target the most threatening enemy.

Plague Transmission Engine
At start of combat and every 1 seconds, inflict 1 Poison, 1 Frost, and 10 Burn on all enemies.

Venom Amplification Engine
Whenever an enemy takes 1 or more damage from Poison, they also take damage equal to 100% of their Max HP.

Blight Resonance Prism
Whenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 100% of that damage.

Deceleration Corruptor
After Stall (0) and Stall (1), double the amount of Poison on all enemies.

Duelist's Rhythm Prism
Whenever a Duelist auto attacks, they randomly inflict 1 Poison, 0 Frost, or 0 Burn on their target.

Plague Ascendancy
Inflict 25 Poison, 50 Frost, and 75 Burn on a single enemy. At start of Combat, inflict 75 Poison, 50 Frost, and 25 Burn on all enemies.

Poison Ascendancy
Inflict 400 Poison. The first time each enemy reaches 50 Poison, they lose 33% Max HP, 66% Attack, and 66% Attack Speed.

Poison Migrator
Whenever an enemy dies, transfer their Poison to the nearest enemy.

Venom Precision Prism
Whenever an enemy takes Poison damage, Heroes gain 2 Crit.

Poison Amplifier
Whenever a Hero inflicts Poison, inflict 100% more.

Poison Catalyst
After Stall (1), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.

Poison Conduit
Inflict 150 Poison. Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.
Related Abilities
Ensnare
activeInflict 1 per 0 Crit Poison on the farthest Hero and Stun them for 25 Seconds. Spiders start with 100% Mana.
Ensnare
activeInflict 1 per 0 Crit Poison on the farthest enemy and Stun them for 25 Seconds. Spiders start with 100% Mana.
Noxious Venom
activeCeate a trail of venom for {0} seconds. Each second, deal {1}+{2}_Attack damage and inflict {3}+{4}_Crit Poison to all enemies in the trail of venom.
Noxious Venom
activeThe Snake spits venom at its target, creating a trail of venom for {0} seconds. Each second, the venom trail deals {1}+{2}_Attack damage and inflicts {3}+{4}_Crit Poison.

Pepper Spray
activeCreate a poison cloud around Pimenta for 4.1 seconds. Each second, deal 4.1 (+ 50% Magic , + 410% Defense ) damage and inflict 1 (+ 100% Defense ) Poison to enemies in the poison cloud. Each second after Stall (1), gain 0 (+ 0% rank ) HP/S per enemy in the poison cloud.

Petrification
activePetrify all enemies targeting Zuri, dealing 0.85 (+ 0% Magic ) damage, inflicting 1 Poison per Stone Skin trigger this game, and Stunning for 0 seconds.
Poison Breath
activeDeal 1.38 (+ 50% Magic ) damage and inflict 1.38 (+ 50% Magic ) Poison to all enemies.

Poisonous
passiveEvery 3 Attacks: Inflict 1 per 33 Crit Poison.

Retribution
passiveWhen auto attacked after Stall (1), deal 1 (+ 0% Magic ) damage and inflict 10 (+ 200% Defense ) Poison on the attacker.

Sanctuary of Bloom
activeCreate a flower field for 5.1 seconds. Each second, inflict 1 (+ 500% Mana Regen ) Poison on enemies and apply 5.1 (+ 50% Magic ) Shields to Heroes inside the flower field. Each second after Stall (5.1), heal Heroes inside the flower field for 1 (+ 100% Magic ).

The Bristleguard
passiveAt start of combat, for each Tank in combat inflict 1 (+ 0% rank ) Poison on all enemies and give 0 Defense to all Heroes. Backup.

The Fae's Kiss
passiveAfter Stall (1), Sanctuary of Bloom inflicts 0% more Poison. After Stall (10), increase the amount of Debuffs on all enemies by 30 (+ 33% rank )%. Backup.