
At a glance
Guide notes- Role
- Late-fight Mystic support — Shields, heals, and Stall-powered resurrection
- Best for
- Difficult fights and Red-Rift style pressure where someone must clutch the lowest HP hero or revive after Stall
- Strength
- Salvation targets the most desperate ally and can resurrect after Stall — unique panic button other Mystics lack
- Weakness
- Slow to pay off if fights end before Stall thresholds; weak as an early solo damage hero
Current Tier Ranking
Full Guildrun tier listShields, healing, and clutch resurrection — turns long Red Rift fights in your favor.
Recommended build: Mystic Sustain Field
How to play
Decision notes for shops and formation — not a copy of the in-game panel.
Early
Draft Grace when you already have damage and keep whiting out. Mana Regen first so Salvation actually casts.
Mid
Selfless = team-wide Salvation after Stall (plus Backup shields). Benevolent = permanent primary stats on cast after Stall. Radiant = Mystics’ Shields grant Attack/Magic. Pick based on whether you need clutch peels, permanent stacks, or team damage amp.
Late
Lean into Stall relics and Mystic Shield banners. Her power spike is mid-to-late fight — do not judge her on the first five seconds.
Positioning
Mid-back with vision on both frontliners. She must be alive when Stall windows open or the resurrect clause never matters.
Base Stats
- Max HP
- 575
- Max Mana
- 110
- Starting Mana
- 50
- Mana Regen
- 8
- Defense
- 25
- Attack
- 0
- Magic
- 0
- Attack Speed
- 0
- Crit
- 15
- Move Speed
- 1.5
- Attack Range
- 4
- Mana Lock (s)
- 1
- Base Attack Speed
- 0.38
- Base Attack Damage
- 20
Ranks C → S
Draft a duplicate or use an eligible campfire event to rank up. Art below shows each rank portrait for Grace.

Rank C
Base kit — the active ability is equipped and the starting stat line applies.
- C — start with the active ability and base kit.
- B — lock one of three specialization paths.
- A / S — take the rank stat package, then draft class modifiers.
Abilities
Kit text from the Demo dump, plus short notes on how to play around each ability.
Active

Salvation
activeBless the lowest % Max HP Hero, applying 125 (+1.5 per rank ) Shields for 125 (+ 25% Mana Regen ) seconds and healing them for half that amount. After Stall (6), this ability can target and resurrect dead Heroes.
In practice: Lowest % HP targeting is automatic triage. After Stall (5) it can resurrect — surviving into Stall is part of the build, not optional flavor.
Passives

The Selfless
passiveAfter Stall (0), Salvation targets all Heroes. Backup Only: After Stall (10 and Stall 1), apply 20 (+ 50% rank ) Shields to all Heroes and heal them for half that amount.
In practice: Values Stall tempo — stall-trigger relics and a board that lives into mid-fight pay off.

The Benevolent
passiveOn cast after Stall (1), permanently give the target primary stats for each of their classes. This ability only triggers 1 per 15 rank times per combat.
In practice: Values Stall tempo — stall-trigger relics and a board that lives into mid-fight pay off.

The Radiant
passiveWhenever a Mystic Shields a Hero, give that Hero 1 (+ 100% rank ) Attack and Magic. Backup.
In practice: Shield loops are the point: itemize to cast often and add Shield synergy relics.
Specializations
Rank B paths that reshape how Grace scales through a run.

The Selfless
After Stall (0), Salvation targets all Heroes. Backup Only: After Stall (10 and Stall 1), apply 20 (+ 50% rank ) Shields to all Heroes and heal them for half that amount.
When to pick: Team peel path — Salvation hits everyone after Stall, with strong Backup-only team Shields. Take for sticky, Stall-heavy clears.

The Benevolent
On cast after Stall (1), permanently give the target primary stats for each of their classes. This ability only triggers 1 per 15 rank times per combat.
When to pick: Permanent stat gifts on Stall casts. Take when you want Grace to scale a chosen carry across the run.

The Radiant
Whenever a Mystic Shields a Hero, give that Hero 1 (+ 100% rank ) Attack and Magic. Backup.
When to pick: Whenever Mystics Shield, grant Attack and Magic. Take on multi-Mystic Shield boards.
Best relics & synergies
Relics that overlap Mystic keywords and Grace's ability tags. Top matches include a short “why”.

Mystic's Prosperity Filigree
Whenever a Mystic casts after Stall (1), they give the nearest Hero Magic and Attack equal to 0% of their Mana Regen.
Why: Helps cast frequency so Salvation is ready when someone dips.

Arcane Amplifier
Mages and Mystics gain 50 Magic and 4 Mana Regen.
Why: Matches Grace's Mystic / Magic / Mana Regen tags.

Arcane Backup Prism
Heroes gain 1 Magic per rank of each Mage in the reserves and 1 Mana Regen per rank of each Mystic in the reserves.
Why: Backup-friendly arcane tool — pairs with Selfless/Radiant Backup text.

Mystic's Abundance Engine
Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 100% of the Shield applied.

Mystic's Barrier Banner
Whenever a Mystic casts, they Shield the lowest-health Hero equal to 5% of their Mana Regen.
Why: More Shield uptime for the job she already does.

Mystic's Enchanted Reflection
Mystics gain 4 Mana Regen and 25 Magic.
Shard
Crystal charges spent or consumed for bonus effects.
54 relics · 12 abilities · 3 classes
Crit
Critical strikes and effects that trigger when attacks crit.
49 relics · 19 abilities · 3 classes
Rush
Tempo windows that amp allies for a short burst of aggression.
41 relics · 16 abilities · 4 classes
Stall
Control and delay tools that interrupt enemy pace.
39 relics · 22 abilities · 4 classes
FAQ
Common questions when this hero shows up in the shop or draft.
Is Grace good in Guildrun?
One of the best clutch supports in hard content. Mediocre if you need early clear and never reach Stall. Buy her to stop dying, not to speed-clear Act 1.
What class is Grace?
Mystic. Role focus: late-fight Shields, healing, and Stall-enabled resurrection.
What relics work with Grace?
Mystic Barrier/Prosperity pieces, Stall enablers, and Backup/arcane tools if you took Selfless or Radiant.
How do you play Grace?
Keep her alive into Stall, cast Salvation on collapsing allies, and specialize toward team peel (Selfless), permanent buffs (Benevolent), or Mystic damage amp (Radiant).
Tips
- If fights end before Stall 5, Grace’s resurrect never shows — add Stall or slow the clear intentionally on bosses.
- She does not replace a tank; she saves the tank.
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