
Shop decision
When this item shows up — buy, hold, or skip.
- Best for
- Best for boards already stacking Crit so the item pays every fight.
- Skip when
- Skip when you are not playing Crit, or another hero needs the Attack and Magic more.
- Shop note
- Keyword gear for Crit. Buy it to reinforce a loop you already cast or trigger, not to invent one from nothing.
Related Items
Other items that share combat or class keywords.

Adaptive Sword
At start of combat, set the holder's Attack and Magic to the higher of the two.

Blade
+7 Crit, +12 Attack

Force Crystal
On acquire, set up Power Crystal (x2) At start of combat, grant nearby allies +100 Attack Speed and +50 Crit on nearby allies At end of combat, consumed when the crystal breaks

Merchant's Scroll
+15 Crit, +25 Magic

Quiver
+10 Attack Speed, +7 Crit

Sniper's Jewel
+1 Attack Range, +22 Crit, +22 Omnivamp
Related Relics
Relics that lean on the same keywords — useful pairing ideas.

Assassin's Patience Banner
Whenever an Assassin Crits, they permanently gain 1 Attack and 0 Magic.

Critical Singularity
At start of combat, each Hero with less than 1 Crit has their Crit set to 0. Each Hero with 0 or more Crit has their Attack Speed, Attack, and Magic set to {3} if they had less than {4} of those stats.

Assassin's Combative Reflection
Assassins gain 15 Crit and 25 Attack.

Assassin's Enchanted Reflection
Assassins gain 15 Crit and 25 Magic.

Assassin's Greed Banner
Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Burn Conduit
Inflict 500 Burn. Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.