Assassin
Crit burst killers with Shards, Poison, Rush, and Stealth.
17 relics · 4 abilities · View Assassin class
Related Classes
Related Relics

Assassin Crest
Get an item which makes a Hero count as an Assassin during combat.

Assassin Equipment
Get an item which benefits Assassins. Start with 1 fewer Shards.

Assassin's Combative Reflection
Assassins gain 15 Crit and 25 Attack.

Assassin's Enchanted Reflection
Assassins gain 15 Crit and 25 Magic.

Assassin's Endurance Banner
Assassin's Rush abilities last 1 seconds longer.

Assassin's Greed Banner
Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Assassin's Patience Banner
Whenever an Assassin Crits, they permanently gain 1 Attack and 0 Magic.

Assassin's Payday Banner
Whenever an Assassin kills an enemy, gain 4 Shards.

Assassin's Smokescreen Banner
Assassins gain Stealth for 1 seconds the first time they go below 100% Max HP each combat.

Assassin's Ambush Engine
Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 30% of their Crit. At start of combat, Assassins in the back 1 rows gain Stealth for 1 seconds and target the most threatening enemy.

Assassin's Elevation Prism
Whenever an Assassin kills an enemy they permanently gain 1 Crit then you gain 0 Shard per 0 Crit they have (Max: 1).

Assassin's Supremacy Filigree
For Rush (1), Assassins gain Stealth and 200 Crit.

Martial Backup Prism
Heroes gain 1 Crit per rank of each Assassin in the reserves, 1 Attack Speed per rank of each Duelist in the reserves, and 1 Attack per rank of each Warrior in the reserves.

Assassin's Emblem
If there is an Assassin in combat, Heroes gain Stealth for 1 seconds the first time they go below 3% Max HP each combat.

Assassin's Memento
At start of combat, gain 1 Shards per Assassin in combat.

Martial Amplifier
Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.

Assassin's Medallion
Assassins gain 15 Crit.
Related Abilities

The Conduit
passiveOn kill, permanently gain 6 Mana Regen and Stealth for 1 seconds. At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.

The Keen-Eyed
passiveAssassins and Duelists instantly kill any enemies they damage below 1 (+ 0% rank )% Max HP. Backup.

The Kingpin
passiveFor Rush (1), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.

The Nightshade
passiveShuriken Shadow Strike gains +100% Crit against Poisoned enemies. Whenever an Assassin Crits, they inflict 1 (+ 100% rank ) Poison. Backup.
