
Shop decision
When this item shows up — buy, hold, or skip.
- Best for
- Best for boards already stacking Shard so the item pays every fight.
- Skip when
- Skip when you are not playing Shard, or another hero needs the Magic more.
- Shop note
- Keyword gear for Shard. Buy it to reinforce a loop you already cast or trigger, not to invent one from nothing.
Related Items
Other items that share combat or class keywords.

The Golden Standard
Gain 1 Attack, 1 Magic, 1 Attack Speed, and 1 Defense per 12 Shards generated this game.

Accuracy Contract
+15 Crit, +25 Attack, +25 Magic

Adaptive Sword
At start of combat, set the holder's Attack and Magic to the higher of the two.

Amulet of Winter
+45 Defense, +40 Magic

Big Scepter
+50 Magic

Brawler's Ledger
Gain 1 Attack per 8 Shards generated this game.
Related Relics
Relics that lean on the same keywords — useful pairing ideas.

Assassin's Greed Banner
Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Acceleration Filigree
On kill for Rush (1), gain 12 Shards.

Acceleration Nexus
Every 2 Rush triggers, gain 1 Shard.

All In
Gain 45 Shards. Start with Emergency Rewind unavailable.

Arcane Amplifier
Mages and Mystics gain 50 Magic and 4 Mana Regen.

Arcane Backup Prism
Heroes gain 1 Magic per rank of each Mage in the reserves and 1 Mana Regen per rank of each Mystic in the reserves.